Rogue Boids
A downloadable game for Windows
Rogue Boids is a 2d roguelike boss-rush game where boids are your source of damage and the difficulty does not only come through bosses but also through well defined visual clutter that makes the player switch perceptions and focus harder on dodging.
If it makes you think "What the f**k is going on" but yet you are alive and hanging on somehow, then the game delivers in it's design.
This project was made for Pirate Software Game Jam 14.
All external assets used are under a free license with permission to use in commercial projects
Huge huge props and thank you to people creating assets for games and putting them online for others to use for free. Here are the assets that I used:
Rain shader: https://godotshaders.com/shader/simple-rain-snow-shader/ -- by mo32167
CRT shader: https://godotshaders.com/shader/crt-with-variable-fisheye/ -- by thepathgame
Glitch shader: repurposed https://godotshaders.com/shader/vhs-and-crt-monitor-effect/ -- by pend00
God rays shader: https://godotshaders.com/shader/god-rays/ -- by pend00
Electric background: https://godotshaders.com/shader/procedural-electric-background-shader/ -- by Yui Kinomoto @arlez80
boss music (amazing song): https://freemusicarchive.org/music/Komiku/ -- by Komiku
boids and player projectile sound effect: https://mixkit.co/
boids laser sounds effect: https://mixkit.co/
game over sound: https://pixabay.com/sound-effects/kl-music-box-game-over-iii-152202/ -- by Lightyeartraxx
boss phase shift sound: https://pixabay.com/sound-effects/dragon-roar-38093/
main menu music (absolutely amazing):
Phase Shift by Scott Buckley | www.scottbuckley.com.au Music promoted by https://www.chosic.com/free-music/all/ Creative Commons CC BY 4.0 https://creativecommons.org/licenses/by/4.0/
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