
Gradient Descent
NOTE: game is made for desktop, so I had to cut down on some visual flare for the browser version. Also you might encounter fps drops once or twice, thats expected in browser and this was cut down alot by adding shader precaching.
An incremental bullet hell. Fight your way through AI Models by upgrading yourself and your agents.
After beating the Story mode you get access to the Jailbreak mode where you can fight a gauntlet of all the bosses back to back or challenge your skills against hardcore version of an existing boss to unlock permanent upgrades for the gauntlet mode.
Demo will soon come to Steam and will be updated there! Link to come as soon as it's out.
If you enjoyed the game consider rating it! Also any kind of feedback in the comments would be greatly appreaciated!
| Updated | 5 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | Cofi17 |
| Genre | Shooter |
| Made with | Godot |
| Tags | 2D, Arcade, Boss battle, Bullet Hell, Godot, Incremental, Indie, Minimalist, Retro |
| AI Disclosure | AI Assisted, Code |
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Development log
- Enemy Explosions5 hours ago
- Chain Lightning in the game!6 hours ago






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