
Breaking Protocol
Bullet hell boss rush where every boss is a parody of a real AI model. Dodge bullet patterns that fill the screen, take down ChadGPT and the rest and build an army of agents in a skill tree that grows with every run.

Every boss is a handmade fight with its own personality, attacks, phases and a unique twist. Learn their attacks, read the telegraphs and find the gaps in their patterns.
Bosses grow more powerful with every phase and each boss has a Hardcore version!
There are also special merged bosses that take attacks and unique twists from two different bosses, defeating them will award you with a special resources used to unlock powerfull upgrades.
ChadGPT | Gemineye | Stable Delusion | Sara & Alex | Pro, Max & Mini …and more waiting to destory you.





The story is a map of levels you pick your own way through. Every level has its own twist:
- Enemy waves: clear every wave of enemies to beat the level
- Survival: no shooting or agents, stay alive until the timer runs out
- Boss fights and Merged Boss fights: one boss or a merged version of two bosses
- Hardcore previews: one brutal phase of a boss's hardcore version
Level Tags on top of that change how a level plays: blackout, shrinking arena, hazard tiles, snake, shadow realm and MORE!



About the demo
In case you would prefer a different color scheme you can change it in the settings.
The demo has the opening chapter of the story: the first bosses, survival levels, hardcore previews, merged bosses and the skill tree progression. Boss Rush mode and local coop are in the full game.

NOTE: game is made for desktop, so I had to cut down on some visual flare for the browser version because it uses a different renderer. Also you might encounter fps drops once or twice, thats expected in browser and this was cut down alot by adding shader precaching.
Privacy: this demo sends anonymous usage data, such as levels played, bosses beaten and playtime to help improve the game. No personal data is collected or sent. You can turn it off in Settings/Gameplay/Send anonymous usage data.
If you like the game please consider rating it or leaving a comment, it would help me out greatly! I would also appreciate any feedback you might have!
Please let me know if the demo is too easy/too hard currently, I have a hard time judging it because I'm playtesting everyday so I've gotten pretty good at it.
| Updated | 13 hours ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Cofi17 |
| Genre | Action |
| Made with | Godot |
| Tags | 2D, Boss battle, Bullet Hell, Difficult, Fast-Paced, Roguelike, Roguelite, Singleplayer |
| Average session | A few minutes |
| Languages | German, English, Spanish; Latin America, French, Croatian, Japanese, Korean, Portuguese (Brazil), Russian, Chinese (Simplified) |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast |
| Links | YouTube |
| AI Disclosure | AI Assisted, Code |
Download
Development log
- Patch notes for demo v1.0.32 days ago
- Patch notes for demo v1.0.22 days ago
- Patch notes for demo v1.0.13 days ago








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